Eric Dodds On Hearthstone’s Card Balance Philosophy

Hearthstone lead designer Eric Dodds took the opportunity to write a lengthy article to explain the card balance philosophy and also introduced the new card balance designer Mike Donais, who is experienced in card game design with 10 years hands-on on the field.

Eric described each of the core philosophies involved in card balance — possibly in response to feedback after the recent card changes.

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The Core Philosophies that are taken in mind when changing a card is putting the card under the lens and looking whether:

  • A card causes non-interactive games
  • A card is frustrating to play against
  • A card is causing confusion or isn’t intuitive enough
  • A card is too strong compared to other cards of that cost
  • A specific build or style of play is too strong
  • A card is too weak

Read the full article here.

Tomas Hernandez is owner of Blizzplanet.com since 2003 posting news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Next-Gen MMO, Blizzard Careers, and the Warcraft film.

Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers.

I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com)

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