How to defeat Baron Geddon | Hearthstone: Blackrock Mountain
Baron Geddon is the second boss of the Molten Core wing in the Hearthstone: Blackrock Mountain adventure. His hero power, Ignite Mana, is among the harshest I have seen in the current two adventure modes– because it is extremely hard to avoid its 5 damage to the face. Basically, if you don’t spend all your mana… Baron Geddon will trigger Ignite Mana. That Hero power doesn’t cost any mana to boot. After the 5th round, you are now likely to be running out of cards, and soon or later you will have unspent mana.
The best way to go about tackling Baron Geddon is getting spells and minions costing between 1-3 mana. Sometimes bad choices must be made to meet the enemy hero power’s criteria– such as opening with Abusive Sergeant (losing that +2 buff) to avoid that initial +5 damage to your face in the first round.
Trying to deal with Baron Geddon is no easy feat, and when you lose many times in a row trying to figure out how to deal with it then it is time to swallow up your pride and do the wise thing. Watch YouTube videos of the top World Championship Series players. In this case, I watched Trump defeat Baron Geddon. His Hunter deck for Geddon is very accessible to most players without legendaries or epic cards (which is what I most like when adding strategy articles — keeping in mind Hearthstone newcomers).
Still, sometimes I didn’t have more than 1 copy of the cards used by Trump and I had to do some trial and error guessing to replace the cards I was missing. Finally, I got close to something that allowed me to defeat Baron Geddon. Hopefully, you have Trump’s cards or mine to achieve victory.
Geddon likes to add some high-health minions like the Mountain Giant and the Fireguard Destroyer. So I added Snipe (shoots 4 damage to an enemy minion played). I removed the Unleash the Hounds, and added Wolfrider x 2, Dragonling Mechanic x 2, and Harvest Golem x 2 to fill up the missing slots from cards Trump has that I don’t have in my collection. Finally, Baron Geddon has a card named Living Bomb, which reads: “Choose an enemy minion. If it lives until your next turn, deal 5 damage to all enemies.” This could be countered with a dispel on your own card (if it is not able to die when attacking enemy minions), but I decided to add Nerubian Egg x 2 to surf on Geddon’s wave. I didn’t need it in my victory, but might be a quasi-solution for some folks to still keep some board presence after Living Bomb’s effect wipes your low-health cards.