Warcraft II: Tides of Darkness – Human Campaign – Grim Batol

Act 2: Khaz Modan

Advance scouts report that they have located Grim Batol – the primary base of the Horde’s Refinery operations in Khaz Modan. Seeing a chance to strike a decisive blow against the Horde, Lord Lothar has ordered that you infiltrate Grim Batol and put an end to all Orcish activity there.

Once Grim Batol has been destroyed, Lothar believes that the Orcs will have no further use for Khaz Modan, thus pulling their forces back to the mainland of Azeroth. Victory could secure the shores of Lordaeron and greatly impede the Horde offensive.

warcraft-ii-the-grim-batol-mapMission:

  • Destroy five Oil Refineries

FACTIONS:
Nation of Azeroth

ENEMIES:
Bleeding Hollow Clan
Black Tooth Grin Clan


Act 1: Seas of Blood Act 2. Khaz’ Modan Act 3: Quel’Thalas Act 4: Tides of Darkness
Zul’dare Tol Barad The Runestone at Caer Darrow The Tomb of Sargeras
Raid at Hillsbrad The Badlands The Razing of Tyr’s Hand The Siege of Dalaran
Southshore The Fall of Stromgarde The Destruction of Stratholme The Fall of Lordaeron
Assault on Hillsbrad The Dead Rise as Quel’Thalas Falls Finale Cinematic Screenshots

ALLIANCE CAMPAIGN

Act 1: Shores of Lordaeron Act 2. Khaz’ Modan Act 3: The Northlands Act 4: Return to Azeroth
Hillsbrad Tol Barad Tyr’s Hand The Battle of Crestfall
Ambush at Tarren Mill Dun Algaz The Battle at Darrowmere Assault to Blackrock Spire
Southshore Grim Batol The Prisoners The Great Portal
Attack on Zul’dare Betrayal and the Destruction of Alterac Finale Cinematic Screenshots

Warcraft II: Tides of Darkness – Human Campaign – The Battle at Darrowmere

Act 3: The Northlands

With his Paladins keeping vigilant watch over the northlands, the Archbishop’s assistant Uther Lightbringer of Lordaeron has come to offer comfort to those who are suffering the misfortunes of war.

Lord Lothar has entrusted you with the protection of the Paladins Commander and his entourage as they travel to the island township of Caer Darrow.

warcraft-ii-the-battle-at-darrowmere-mapMission:

  • Escort Uther the Lightbringer to the Circle of Power at Caer Darrow

FACTIONS:
Nation of Lordaeron

ENEMIES:
Stormreaver Clan
Nation of Alterac


Act 1: Seas of Blood Act 2. Khaz’ Modan Act 3: Quel’Thalas Act 4: Tides of Darkness
Zul’dare Tol Barad The Runestone at Caer Darrow The Tomb of Sargeras
Raid at Hillsbrad The Badlands The Razing of Tyr’s Hand The Siege of Dalaran
Southshore The Fall of Stromgarde The Destruction of Stratholme The Fall of Lordaeron
Assault on Hillsbrad The Dead Rise as Quel’Thalas Falls Finale Cinematic Screenshots

ALLIANCE CAMPAIGN

Act 1: Shores of Lordaeron Act 2. Khaz’ Modan Act 3: The Northlands Act 4: Return to Azeroth
Hillsbrad Tol Barad Tyr’s Hand The Battle of Crestfall
Ambush at Tarren Mill Dun Algaz The Battle at Darrowmere Assault to Blackrock Spire
Southshore Grim Batol The Prisoners The Great Portal
Attack on Zul’dare Betrayal and the Destruction of Alterac Finale Cinematic Screenshots

Warcraft II: Tides of Darkness – Human Campaign – The Prisoners

Act 3: The Northlands

Following the battle at Caer Darrow, a number of renegade Alterac soldiers were captured. A crew of Alterac sailors were also caught assisting the Horde during the battle and have been placed under close guard.

Under the edict of Lord Lothar, you are to restrain the prisoners until they can be escorted to the capital of Lordaeron for interrogation.

warcraft-ii-the-prisoners-mapMission:

  • Build transports at Stratholme
  • Transport four Alterac traitors to the Circle of Power at Stratholme

FACTIONS:
Nation of Lordaeron

ENEMIES:
Blackrock Clan
Stormreaver Clan


Act 1: Seas of Blood Act 2. Khaz’ Modan Act 3: Quel’Thalas Act 4: Tides of Darkness
Zul’dare Tol Barad The Runestone at Caer Darrow The Tomb of Sargeras
Raid at Hillsbrad The Badlands The Razing of Tyr’s Hand The Siege of Dalaran
Southshore The Fall of Stromgarde The Destruction of Stratholme The Fall of Lordaeron
Assault on Hillsbrad The Dead Rise as Quel’Thalas Falls Finale Cinematic Screenshots

ALLIANCE CAMPAIGN

Act 1: Shores of Lordaeron Act 2. Khaz’ Modan Act 3: The Northlands Act 4: Return to Azeroth
Hillsbrad Tol Barad Tyr’s Hand The Battle of Crestfall
Ambush at Tarren Mill Dun Algaz The Battle at Darrowmere Assault to Blackrock Spire
Southshore Grim Batol The Prisoners The Great Portal
Attack on Zul’dare Betrayal and the Destruction of Alterac Finale Cinematic Screenshots

Warcraft II: Tides of Darkness – Human Campaign – Betrayal and the Destruction of Alterac

Act 3: The Northlands

Lord Lothar sends word that the Alliance has been betrayed. Lord Perenolde – sovereign ruler of Alterac – has been working with the Horde since the beginning of the war. It was Perenolde who provided the Orcs with the routes of the Elven strikeforce passing through Tarren Mill.

The rebellion at Tyr’s Hand was also started by Alterac spies in hopes of concealing the Orcish mining facility located there. The High Command has decreed that the nation of Alterac has committed treason against the Alliance and their union with the Orcish Hordes must be broken.

You must free those unjustly held by Perenolde and enlist their aid in launching an attack against Alterac’s capital.

warcraft-ii-the-betrayal-and-destruction-of-alterac-mapMission:

  • Free the Mages and Peasants
  • Destroy Alterac

FACTIONS:
Nation of Lordaeron

ENEMIES:
Stormreaver Clan
Nation of Alterac


Act 1: Seas of Blood Act 2. Khaz’ Modan Act 3: Quel’Thalas Act 4: Tides of Darkness
Zul’dare Tol Barad The Runestone at Caer Darrow The Tomb of Sargeras
Raid at Hillsbrad The Badlands The Razing of Tyr’s Hand The Siege of Dalaran
Southshore The Fall of Stromgarde The Destruction of Stratholme The Fall of Lordaeron
Assault on Hillsbrad The Dead Rise as Quel’Thalas Falls Finale Cinematic Screenshots

ALLIANCE CAMPAIGN

Act 1: Shores of Lordaeron Act 2. Khaz’ Modan Act 3: The Northlands Act 4: Return to Azeroth
Hillsbrad Tol Barad Tyr’s Hand The Battle of Crestfall
Ambush at Tarren Mill Dun Algaz The Battle at Darrowmere Assault to Blackrock Spire
Southshore Grim Batol The Prisoners The Great Portal
Attack on Zul’dare Betrayal and the Destruction of Alterac Finale Cinematic Screenshots

Warcraft II: Tides of Darkness – Human Campaign – The Battle at Crestfall

Act 4: Return to Azeroth

With the destruction of Alterac, the Orcish armies in the north have staged a massive retreat. Admiral Proudmoore sends word that Gnomish Submarines have located the Horde’s main naval base near Crestfall.

Admiral Proudmoore believes that the Orcs plan to launch the remainder of their armada and retreat to the mainland of Azeroth. Lord Lothar has ordered that you destroy the base at Crestfall before the fleet can escape.

warcraft-ii-the-battle-of-crestfall-mapMission:

  • Destroy Orc Transports
  • Destroy all Oil Derricks
  • Destroy all Shipyards

FACTIONS:
Nation of Azeroth

ENEMIES:
Blackrock Clan


Act 1: Seas of Blood Act 2. Khaz’ Modan Act 3: Quel’Thalas Act 4: Tides of Darkness
Zul’dare Tol Barad The Runestone at Caer Darrow The Tomb of Sargeras
Raid at Hillsbrad The Badlands The Razing of Tyr’s Hand The Siege of Dalaran
Southshore The Fall of Stromgarde The Destruction of Stratholme The Fall of Lordaeron
Assault on Hillsbrad The Dead Rise as Quel’Thalas Falls Finale Cinematic Screenshots

ALLIANCE CAMPAIGN

Act 1: Shores of Lordaeron Act 2. Khaz’ Modan Act 3: The Northlands Act 4: Return to Azeroth
Hillsbrad Tol Barad Tyr’s Hand The Battle of Crestfall
Ambush at Tarren Mill Dun Algaz The Battle at Darrowmere Assault to Blackrock Spire
Southshore Grim Batol The Prisoners The Great Portal
Attack on Zul’dare Betrayal and the Destruction of Alterac Finale Cinematic Screenshots

Warcraft II: Tides of Darkness – Human Campaign – Assault on Blackrock Spire

Act 4: Return to Azeroth

The remnants of the routed Orcish fleet have managed to reach the northern shores of Azeroth. Admiral Proudmoore believes that the Horde will attempt to reinforce their main Fortress at Blackrock Spire.

Leading a large strikeforce of Lordaeron troops, Lord Lothar was sent to attempt a parlay with the Orcish Chieftain Orgrim Doomhammer. No reports have been heard in days … Assuming the worst, Admiral Proudmoore and King Terenas agree that it falls upon you to stage a final siege upon Blackrock Spire.

The feral Dwarves of the Northern wildlands have offered the service of their Gryphon Riders to assist in the decimation of the foul Orcs that have desecrated their homeland and slain the leader of the Alliance forces.

warcraft-ii-assault-on-blackrock-spire-mapMission:

  • Destroy Blackrock Spire
  • Eradicate any and all enemy forces

FACTIONS:
Nation of Azeroth
Nation of Dalaran

ENEMIES:
Blackrock Clan
Burning Blade Clan


Act 1: Seas of Blood Act 2. Khaz’ Modan Act 3: Quel’Thalas Act 4: Tides of Darkness
Zul’dare Tol Barad The Runestone at Caer Darrow The Tomb of Sargeras
Raid at Hillsbrad The Badlands The Razing of Tyr’s Hand The Siege of Dalaran
Southshore The Fall of Stromgarde The Destruction of Stratholme The Fall of Lordaeron
Assault on Hillsbrad The Dead Rise as Quel’Thalas Falls Finale Cinematic Screenshots

ALLIANCE CAMPAIGN

Act 1: Shores of Lordaeron Act 2. Khaz’ Modan Act 3: The Northlands Act 4: Return to Azeroth
Hillsbrad Tol Barad Tyr’s Hand The Battle of Crestfall
Ambush at Tarren Mill Dun Algaz The Battle at Darrowmere Assault to Blackrock Spire
Southshore Grim Batol The Prisoners The Great Portal
Attack on Zul’dare Betrayal and the Destruction of Alterac Finale Cinematic Screenshots

Warcraft II: Tides of Darkness – Human Campaign – The Great Portal

Act 4: Return to Azeroth

warcraft-ii-the-great-portal-mapThe Orcs have been driven from the Northlands as the hulking remains of Blackrock Spire lay silent amongst the freed lands of Azeroth.

The battered remains of the once mighty Horde have rallied to protect their last bastion of hope … the Great Portal.

With Lord Lothar dead, you have been given the duty of leading the forces of Lordaeron to ultimate victory over the Horde – a victory that lies with the destruction of the Great Portal itself …

Mission:

  • Destroy the Great Portal

FACTIONS:
Nation of Azeroth

ENEMIES:
Blackrock Clan
Burning Blade Clan
Black Tooth Grin Clan
Dragonmaw Clan


ORC CAMPAIGN

Act 1: Seas of Blood Act 2. Khaz’ Modan Act 3: Quel’Thalas Act 4: Tides of Darkness
Zul’dare Tol Barad The Runestone at Caer Darrow The Tomb of Sargeras
Raid at Hillsbrad The Badlands The Razing of Tyr’s Hand The Siege of Dalaran
Southshore The Fall of Stromgarde The Destruction of Stratholme The Fall of Lordaeron
Assault on Hillsbrad The Dead Rise as Quel’Thalas Falls Finale Cinematic Screenshots

ALLIANCE CAMPAIGN

Act 1: Shores of Lordaeron Act 2. Khaz’ Modan Act 3: The Northlands Act 4: Return to Azeroth
Hillsbrad Tol Barad Tyr’s Hand The Battle of Crestfall
Ambush at Tarren Mill Dun Algaz The Battle at Darrowmere Assault to Blackrock Spire
Southshore Grim Batol The Prisoners The Great Portal
Attack on Zul’dare Betrayal and the Destruction of Alterac Finale Cinematic Screenshots

World of Warcraft – Dwarves Lore

The stoic dwarves of Ironforge spent countless generations mining treasures from deep within the earth.  Secure in their impregnable stronghold of Ironforge Mountain, the dwarves rarely ventured beyond the wintry peaks of Dun Morogh.  Even so, when the orcs invaded Azeroth and set out to conquer the humans, elven and dwarven lands, the dwarves offered to join the Grand Alliance.  The resillient and ingenious dwarves proved to be the backbone of the Alliance forces and helped usher in victory after victory.

Recently the dwarves unearthed a series of ruins that held the key to the secrets of their lost heritage.  Driven to discover the truth about his people’s fabled origins, King Magni Bronzebeard ordered that the dwarves shift their industry from mining and engineering to that of archaeology.  Magni helped create the famed Explorer’s Guild of Ironforge, a group utterly devoted to plumbing the secrets of the ancient world and delving out the truth of the dwarves’ fabled existence.  Among the most relevant archeological findings to date are the ruins of Uldaman in Badlands; Bael Modan in the Barrens and Uldur in Tanaris.  Rumors are that a third base of the Titans might be somewhere in the Storm Peaks of Northrend.

An integral part of the Grand Alliance, the rugged dwarven armies have been called away the merciless Horde in faraway lands.  In these perilous times, the defense of the mountain kingdom falls to brave dwarves like you.  The spirits of the dwarven kings watch over you, and the very mountains are your strength.  The future of your people is in your hands.

IRONFORGE

Many dwarven strongholds fell during the Second War, but the mighty city of Ironforge, nestled in the wintry peaks of Dun Morogh, was never breached by the invading Horde.  A marvel to the dwarves’ skill at shaping rock and stone, Ironforge was constructed in the heart of the mountain itself: an expansive underground city of explorers, miners, and warriors.  While the Alliance has been weakened by recent events, the dwarves of Ironforge, led by King Magni Bronzebeard, are forging a new future in the world.

NOTABLE DWARVES

King Magni Bronzebeard
The eldest of the three Bronzebeard brothers, Magni was destined to be the king under the mountain.  Strong of arm and keen of mind, Magni loved his two brothers above all else in the world.  During the recent fall of Lordaeron, his middle brother, Muradin, was killed by the Death Knight Prince Arthas.  Magni was overcome with grief at the news of Muradin’s demise, but he and the youngest brother, Brann, remained steadfast in their desire to continue serving the dwarven people.  Brann, an explorer of some renown, went missing only months ago, and King Magni has lost hope that Brann still lives.  Though he remains a wise and strong leader, his pain and sorrow weigh heavily upon him.  To make matters worse of Magni, his own daughter – Princess Moira Bronzebeard – has been kidnapped by the Black Iron Dwarves and is held prisoner by Emperor Thaurissan at Blackrock Depths in Burning Steppes.  Many dwarves wonder whether the kingdom will ever see another Bronzebeard sitting on the High Throne of Ironforge.

Brann Bronzebeard
One of the greatest explorers to ever wander the lands of Azeroth, Brann Bronzebeard was recognized and welcomed across the known world.  The warm, courageous dwarf has made friends and acquaintances in nearly every charted land – and presumably those uncharted as well.  Brann spent many years mapping out the remote corners and hidden nooks of the Eastern Kingdoms for his beloved Explorer’s Guild.  With the recent discovery of Kalimdor, Brann was one of the first dwarves to tread the unknown paths of the ancients.  Little is known about Brann’s recent disappearance other than the fact that he was headed towards the continent of Northrend to investigate his brother Muradin’s death.  It is unknown whether or not he ever made it to the icy shores of that land.

High Explorer Magellas
Munnin Magellas has had an insatiable curiosity for history and arcana since he was a small boy.  Now, as the patron of the Explorer’s Guild, his childhood wish has come true.  Magellas is responsible for mapping out the world and cataloguing its various species, relics, and treasures for the generations to come.  Employing a small army of Prospectors, Magellas has sent his agents all over the world to gain knowledge and insight for his people.  Like King Magni, Magellas was grieved to hear of Brann’s loss.  Nevertheless, he is committed to steering the Explorer’s Guild and gaining valuable insight on the mistakes of the past.

Warcraft II Cheat Codes

These are the cheat codes for Warcraft II: Tides of Darkness and the expansion Warcraft II: Beyond the Dark Portal.

on screen disable fog of war
glittering prizes obtain 10,000 gold, 5,000 wood and 5,000 oil.
unite the clans win the current mission / level
deck me out armor and weapon upgrades
hatchet chopping wood speed increase
its a good day to die god-mode
there can be only one campaign victory
noglues disable traps
every little thing she does all upgrades and infinite mana
disco enables hidden soundtrack: “I’m a medieval man”
tigerlily

jump to level command. In Tides of Darkness specify “human#” without
the quotes. If you wish to jump to level 5 type “human5”. Same thing
for the orc campaign “orc5”.

For Beyond the Dark Portal, you must type instead “xhuman5” or
“xorc5” — the 5 can be any level number you wish to jump to. Choose
from 1 to 10.

Blizzard Job Opening: Art Director for Unannounced Project

What everyone is asking! Will Blizzard announce the unannounced project at E3 2006 or at BlizzCon 2006?  Maybe next year? Whatever the answer, Blizzard Entertainment has been hiring tons of new personnel for their Diablo Department.  Few months back, Blizzard North offices in San Francisco were shut down for good. What few seem to know is that most of the personnel was relocated to their Irvine Headquarter and have kept work on the unannounced project.

On June 31, 2003, the eve of Warcraft III: Frozen Throne release, executives Erich Schaefer, Max Schaefer, David Brevik and Bill Roper resigned Blizzard North due to lack of communication between Blizzard North and conglomerate Vivendi Universal during the shadowy days of VUGames’s fate and buy out offers.

Shortly, on July 11, 2003, lead programmer Rick Seis took over the role of development team lead for Blizzard North?.  On August 2003, the ex-executives that had resigned founded Flagship Studios. That same month there was a massive exodus and round of 30 resignations.  Some joined Flagship Studios, Castaway Entertainment and other studios. Immediately two projects were leaked out to have been in production. A game was canned due to the lack of personnel.  The remnants were moved to the second project. Read more on our previous speculation article.

With the Diablo Team still working on the unannounced project and Blizzard hiring new personnel since early 2005, fans are pondering what’s Blizzard cooking. The same year of mass resignations there was a patented project titled Diablo II: Salvation – which never came to see the light.  The patent expired. Some fans think Blizzard could be developing Diablo III or World of Diablo, but no evidence or announcements have been revealed to support the rumors. However, recent Job Openings are explicitly tagged to be for the team behind Diablo I and Diablo II has been flooding the Blizzard Jobs Listing.  This one just came out on April 28, 2006:

Art Director

The team behind Diablo I and II is looking for a talented, motivated, and experienced Art Director to help lead our art team in developing beautiful, cohesive game worlds for an unannounced PC Project and future projects.

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