Quick Thoughts on the Undertaker Nerf
I’m sure by now that you have heard of the Nerf on by now and the patch has gone live. After many complaints from the community along with constant abuse from Hunter and Zoolock decks, the undertaker now will only gain +1 in power, instead of the +1/+1 in power and toughness it used to receive from playing a deathrattle minion.
The card now follows the wake of many other nerfed cards, such as and . However, unlike those cards that have been sent essentially to the void and are unplayable in the current metagame, the undertaker could still persist. Despite losing the broken ability to gain toughness, gaining power is still a boon for many of the aggro decks out there that care only about taking life away.
The undertaker’s weakness still persists in the late game but aggro decks don’t care about this drawback anyway. Getting a 3/2 instead of a 3/4 now forces the card to trade just one for one, instead of the one for two it used to before.
Blizzard has now nerfed cards in quick response to the community and this habit will benefit the company in the long run. By keeping the community happy and being friendly to the newcomers to the game, people will keep playing and paying for this massively popular game.
In addition to all this, the card nerf is a subtle mechanism to shift the metagame. By changing undertaker, the environment can be shifted more towards the midrange and control decks. This keeps the ladder fresh without the introduction of another expansion, of which was rumored to be coming out in April.
What card will be next on the nerf hammer? I have a feeling it will be a card that defines deck archetypes, much like how these other nerfs have happened. People have been pointing at the broken abilities of , but this card does not define a deck archetype.
Hearthstone Undertaker Nerf